A Few Suggestions for Aion

I first like to address the finer points in a game, since they are the qualities I usually notice right from the beginning (as it should be, are you listening developers?). When I initially loaded up this game and jumped in to make my first character (mage), I didn't expect to be as shocked as I was at how customizable my Aion counterpart could be. I find that it establishes a close bond between player and character. People can just identify better and feel more connected to something they made from "scratch," rather than lumping pre-determined skins together. And after all that, after your character has reached it's final stages, and you're ready to unleash this beast upon the unsuspecting "world," another thing hits you. Aion has a visually stunning atmosphere. Trust me, you will be amazed by the first time you walk through its lands and visit its towns and cities (I'll be coming to the city part soon, here). It's like walking into a candy shop. Except this type of candy isn't for eating, it's for your eyes. I must say, I usually only feel excited the first time exploring some new land I've never uncovered before.

By now you're probably wondering - hey, wait a second here! Isn't the title of this article calling for suggestions for Aion? Enough with the praise already, where are all the flaws! Perhaps the suggestion is that the graphics are far too pretty, drawing our attention perpetually into the very confines of this subspace to outer reality, notwithstanding any of our attempts to relinquish ourselves? Hardly. I'm going to come clean and say that the aforementioned compliments to the game were there as sort of a pre-emptive strike to you all. I don't hate the game. But by suggesting anything along the lines of improvement, some might see this otherwise.



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