Overall Levels 11-20
If you want to level much quicker , you can buy our cheap aion gold for getting the useful equipment and helping you level faster. Started smooth, ended smooth, tough middle. Started to feel a grind. The 'wall' in the mid teens compared to 1-10 was noticeable. Got a feel from how classes interact with each other in group situations, who to avoid, and who is required. Only 1 alt made it through this area as doing it once was long, doing it twice was painful, 3 times wasn't happening...Learned about gathering Aether and hated it. Learned that gathering plants and stone is annoying but sort of important. Time sink if I've ever seen one. These levels was about one thing: leveling up as fast as possible. Eyes on the prize, 25 was approaching soon (or so I thought) where the game "opens up." A few companies simply ask you for your user name and password. In any event, these are not companies that can be trusted. Because your accounts can be compromised as a result of RMT, we specifically prohibit this type of activity in our User Agreements.
If you want to level fast you'd better use your aion gold and then buy some powerful equipment , this will help you a lot . Happy hunting ! The most painful leveling yet. Quests provide negligible XP. All the mobs seem too high for me. Death, death, more death. Grey arrows over NPCs, can't receive quests till I level up. No groups, nothing. Frustrated. Double XP weekend spent grinding mobs. Silent zones, fuming that this is annoying, wishing that 25 will get here and be better. Keep exploring to find 'the sweet mobs' that give me huge XP. Keep dying. The biggest grind of my early Aion career. Painful to the max for the first half of this segment. Only my hope and prayer for something better got me through that segment. I can see a majority of players who quit ducking out at this level. The carrot in front of the nose isn't big enough to put up with the grind and lack of content. Painful is the only word to describe those levels. No issue with those levels, even causal play was easy to level. No problem finding a group every day. 29-30, same old story, not much going on, but some quests, some grind. The only thing that got me through this was the carrot and promise from guildies 'the game opens up' with more content at 30.
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