PvE Instance Dungeons Should Be Much More of the Norm

Aion gold and Aion Powerleveling service are served in our website, you can buy them at lowest price as you need, and our customer service is also the best. So the one thing that really hurts this game's design IMO is the lack of PvE Dungeons being instanced, the reason why is the complete headache non-instanced dungeons are, it's not game breaking or anything, but it certainly hurts the fun factor IMO. I mean the most fun I have had partying in this game was in the Training Grounds and one of the main reasons was because you were able to plan and execute as group without the "oh crap we just got popped on by 3 elites while we were killing this elite and now we are all dead" nature of a non-instanced dungeon. I am not saying all dungeons should be instanced, but many like the one listed above would have been so much more fun to play through and so much less of a mess if it was only instanced and the fact that a great Dungeon like Training Grounds showed just how good an instance dungeon can be in this game only makes it more annoying.

We can provide you with the cheapest Aion gold with fast delivery , and our Aion powerleveling service is very excellent ! The least fun I have had in a party in this game was in the Kaidan Mine, the main problem being the horrible design of the dungeon itself. In Kaidan Mine there is one way in and one way out and the place is ridiculously over populated with mobs, most of them elite and has a ridiculous amount of patrols that all feature at least 1 elite and 2 regular 5 dot mobs. I pointed this dungeon out because it is the perfect example of the problem with a non-instanced dungeon, if this dungeon was an instance it might of worked just fine even with the over population of mobs because they would not pop all over you and you could strategically and methodically work your way through them, but since it's not it's a mess of a dungeon that becomes almost more trouble then it's worth.



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